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- TABLE OF CONTENTS
-
- MBE.mcc/MBE.mcc
- MBE.mcc/MUIA_MBE_ID
- MBE.mcc/MBE.mcc
-
- MBE class allows the user and the programmer to have more images
- than the predefined MUI-images. The user can change the look of
- these MBE-images in a comfortable way by using the MBE preferences
- program.
-
- The only thing the programmer has to do is to specify an ID of its
- MBE-image - so the code will be kept very short.
-
- Since MBE class is a subclass of Image class (and Image class is a
- subclass of Area class) you can use all the other things like frames
- or backgrounds. See MUIA_MBE_ID for example code.
-
- Please read the manual of MBE and the developer documentation for
- more information.
-
- MBE.mcc/MUIA_MBE_ID
-
- NAME
- MUIA_MBE_ID -- [I..], ULONG
-
- FUNCTION
- Specify the MBE-image by its ID-logword.
-
- This is the only attribute of MBE class. Since MBE class is a
- subclass of image it's only possible to pass this attribute at
- object creation time.
-
- EXAMPLE
-
- /* Create an 'play' button with MBE-image: */
-
- mbe_button = MBEObject,
- ButtonFrame,
- MUIA_InputMode, MUIV_InputMode_RelVerify,
- MUIA_Background, MUII_ButtonBack,
- MUIA_MBE_ID, MBEB_TapePlay,
- End,
-